2009
11.05

Unreal Engine

Unreal Engine

Unreal Engine

Indeed, that is the engine we’re working with at People Can Fly/Epic Poland. A really sweet engine if you ask me. By far the best engine I’ve worked in, in terms of over all quality and the possibilites when it comes to features etc. One big reason is of course that the Unreal Engine is a product that studios can buy, which makes it a “complete product”. Compared to other in house engines at different studios, where the engine always a work in progess solution for what they need right now and might need in the future.

Anyways, I heard today that the unreal engine now is free for developers to use! Which is awesome news! The deal looks like this: You, as a developer, gets to use the engine and make money off of your game. Up to 5000 dollars that is. After that Epic games gets 25% off the profit. Not the best deal out there probably, but for indie developers this is really brilliant.
You can read more about this here: http://www.unrealtechnology.com/news-article.php?id=102

After working with Unreal Engine I really think that it’s a really good idea for studios to use licensed engines like the Unreal Engine. It’s much more easy getting started and most of the features are already there. Of course there is the cost of the actual license, but it’s not free to developer your own engine either since it takes A LOT of time.
This may seem like a commercial kind of post, sorry about that. It is not my intention!

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