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	<title>Comments on: Developer Diary BS</title>
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	<link>http://widunder.se/blog/2009/10/developer-diary-bs/</link>
	<description>Animator, Game Developer, Gamer</description>
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		<title>By: Widunder</title>
		<link>http://widunder.se/blog/2009/10/developer-diary-bs/comment-page-1/#comment-32</link>
		<dc:creator>Widunder</dc:creator>
		<pubDate>Tue, 20 Oct 2009 14:53:46 +0000</pubDate>
		<guid isPermaLink="false">http://widunder.se/blog/?p=196#comment-32</guid>
		<description>Correct Arshak, I totally agree. I&#039;m probably just expecting one thing from the diaries but I always get commercial. It would be awesome to see some kind of Post Mortem diaries instead posted on Gamasutra or something, which would be videos where the developers talk only about the project itself. As if reading from their post mortem.</description>
		<content:encoded><![CDATA[<p>Correct Arshak, I totally agree. I&#8217;m probably just expecting one thing from the diaries but I always get commercial. It would be awesome to see some kind of Post Mortem diaries instead posted on Gamasutra or something, which would be videos where the developers talk only about the project itself. As if reading from their post mortem.</p>
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		<title>By: Arshak</title>
		<link>http://widunder.se/blog/2009/10/developer-diary-bs/comment-page-1/#comment-31</link>
		<dc:creator>Arshak</dc:creator>
		<pubDate>Tue, 20 Oct 2009 14:48:59 +0000</pubDate>
		<guid isPermaLink="false">http://widunder.se/blog/?p=196#comment-31</guid>
		<description>In my opinion, and the reason I don&#039;t watch to many of these is that it&#039;s all BS. Both about how good the game is and how awesome the developers are. Its BS because its commercial. Anything geared towards the broad market has to be seen as commercial. Being truthfull in that channel would be suicide. 

If you ask me, if you are looking for &quot; ...the hardships of the development process and what problems they had to overcome&quot; in channels that are meant for the market you are looking in the wrong place.

Think of it the other way around. The problems that face developers are the same over and over again, reading a few post mortems shows that its communication, wrong scope, to little testing etc... If commercial and dev diaries would contain that &quot;people&quot; would very soon start to tire, as they are looking for entertainment.

My thoughts anyway.</description>
		<content:encoded><![CDATA[<p>In my opinion, and the reason I don&#8217;t watch to many of these is that it&#8217;s all BS. Both about how good the game is and how awesome the developers are. Its BS because its commercial. Anything geared towards the broad market has to be seen as commercial. Being truthfull in that channel would be suicide. </p>
<p>If you ask me, if you are looking for &#8221; &#8230;the hardships of the development process and what problems they had to overcome&#8221; in channels that are meant for the market you are looking in the wrong place.</p>
<p>Think of it the other way around. The problems that face developers are the same over and over again, reading a few post mortems shows that its communication, wrong scope, to little testing etc&#8230; If commercial and dev diaries would contain that &#8220;people&#8221; would very soon start to tire, as they are looking for entertainment.</p>
<p>My thoughts anyway.</p>
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		<title>By: Arcade</title>
		<link>http://widunder.se/blog/2009/10/developer-diary-bs/comment-page-1/#comment-28</link>
		<dc:creator>Arcade</dc:creator>
		<pubDate>Mon, 19 Oct 2009 12:03:08 +0000</pubDate>
		<guid isPermaLink="false">http://widunder.se/blog/?p=196#comment-28</guid>
		<description>Actually, I don&#039;t think they do. People are idiots.</description>
		<content:encoded><![CDATA[<p>Actually, I don&#8217;t think they do. People are idiots.</p>
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	<item>
		<title>By: Widunder</title>
		<link>http://widunder.se/blog/2009/10/developer-diary-bs/comment-page-1/#comment-26</link>
		<dc:creator>Widunder</dc:creator>
		<pubDate>Sun, 18 Oct 2009 23:35:40 +0000</pubDate>
		<guid isPermaLink="false">http://widunder.se/blog/?p=196#comment-26</guid>
		<description>Yep, very true. And I don&#039;t think the general audience watching these movies are people who has never heard of game development. I think most gamers see bullshit when they hear it, but I could be wrong.</description>
		<content:encoded><![CDATA[<p>Yep, very true. And I don&#8217;t think the general audience watching these movies are people who has never heard of game development. I think most gamers see bullshit when they hear it, but I could be wrong.</p>
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		<title>By: Arcade</title>
		<link>http://widunder.se/blog/2009/10/developer-diary-bs/comment-page-1/#comment-25</link>
		<dc:creator>Arcade</dc:creator>
		<pubDate>Sun, 18 Oct 2009 20:50:43 +0000</pubDate>
		<guid isPermaLink="false">http://widunder.se/blog/?p=196#comment-25</guid>
		<description>Agreed.

But it&#039;s not always BS about how great the game is, it&#039;s often BS about how &quot;great&quot; the developers are and how they are so great because they&#039;re taking an X-approach.

Problem is, the X-approach is the usual way of doing it, but if you don&#039;t &quot;know&quot; game dev, you might get really impressed. &quot;Wow, how smart of them!&quot;

It&#039;s like telling someone who really doesn&#039;t know anything about movies:
- I usually write the script BEFORE I start shooting the scenes. That way, I can plan it at a greater level.

No shit...</description>
		<content:encoded><![CDATA[<p>Agreed.</p>
<p>But it&#8217;s not always BS about how great the game is, it&#8217;s often BS about how &#8220;great&#8221; the developers are and how they are so great because they&#8217;re taking an X-approach.</p>
<p>Problem is, the X-approach is the usual way of doing it, but if you don&#8217;t &#8220;know&#8221; game dev, you might get really impressed. &#8220;Wow, how smart of them!&#8221;</p>
<p>It&#8217;s like telling someone who really doesn&#8217;t know anything about movies:<br />
- I usually write the script BEFORE I start shooting the scenes. That way, I can plan it at a greater level.</p>
<p>No shit&#8230;</p>
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